A reference to guide your variants.
Start from your character or a description. Reuse references and prompts for outfits, props, portraits and expressions, then refine the images in the editor.
Characters, scenery, props and interfaces: create illustrations, explore variants and prepare animations in one place.

Start from your character or a description. Reuse references and prompts for outfits, props, portraits and expressions, then refine the images in the editor.
Separate background layers, props and interface elements. Prepare batches by location and purpose, with defined dimensions and visual direction.

Keep your reference and settings in a board. Explore portraits, outfits and props within the same brief, then compare results before choosing your direction.
Source characterSFX, music and voices: organise requests by biome or scene. Reuse a brief for footsteps, attacks, ambience and musical themes. Listen to the results below.
Undergrowth, plants, props
Wind, leaves, footsteps on soilDocks, buildings, crates
Waves, crowds, ropesTiles, arches, ancient objects
Wind, echoes, a magical portalExample briefs for your workflows. Listen below to the prepared city, sea and portal results.
Your heroine’s voice, the theme of her destiny, the places she explores. Listen to five creations made in Naquada.
A sensual, self-assured female voice brings the character to life.
Tu entends cet appel ? Le destin peut bien attendre. Cette histoire, c’est nous qui allons l’écrire. Viens. Je te montre le chemin.
An angelic soprano, a female choir and an orchestra rise through vast reverberation. As if destiny itself had become a voice.
A bustling square, footsteps on cobblestones, distant conversations. Your city comes to life.
Waves washing over pebbles, wind and distant seabirds. A horizon to explore.
A magical shimmer, a rush of air, a crystalline resonance. A passage to another world.
Characters, scenery, props and interfaces: create illustrations, explore variants and prepare animations in one place.