Animate once, twice, 100 times for a character type.
Create an idle, a run or an attack. Requests run in parallel on separate layers: keep working, test your animations and reuse the movements you like.
Characters, props, environments and animations: spend your budget on game assets, instead of repeating every request by hand. Start with one sprite, then reuse your settings for the whole cast.
No account needed to start · $20 USD top-up before taxWatch Naquada in action














Describe your character, get a sprite and open it directly in the editor to create its animations.
Create an idle, a run or an attack. Requests run in parallel on separate layers: keep working, test your animations and reuse the movements you like.
Automatically match sprite colours to your palette. Reduce colours and export indexed PNGs without editing every pixel by hand.
Automate Process turns your session’s prompts and source images into a reusable board. Change the starting prompt or image and reuse the same animation requests and settings without rebuilding everything.
Unity, Godot, Unreal Engine: export one spritesheet per animation or combine everything into a single sheet. Layer names, a manifest and import instructions save you from renaming and slicing everything by hand.
Estimate based on the example shown: 2.40 credits for the sprite and 4.80 for its animation. Costs vary by model, size and settings; the estimate is shown before generation.
Applicable taxes calculated at checkout.
See pricingSFX, music and voices: organise requests by biome or scene. Reuse a brief for footsteps, attacks, ambience and musical themes. Listen to the results below.
Your heroine’s voice, the theme of her destiny, the places she explores. Listen to five creations made in Naquada.
A sensual, self-assured female voice brings the character to life.
Tu entends cet appel ? Le destin peut bien attendre. Cette histoire, c’est nous qui allons l’écrire. Viens. Je te montre le chemin.
An angelic soprano, a female choir and an orchestra rise through vast reverberation. As if destiny itself had become a voice.
A bustling square, footsteps on cobblestones, distant conversations. Your city comes to life.
Waves washing over pebbles, wind and distant seabirds. A horizon to explore.
A magical shimmer, a rush of air, a crystalline resonance. A passage to another world.
Steam, itch.io, Patreon: keep your game’s pitch, descriptions, artwork and videos in your boards. Reuse the same brief to prepare each platform’s formats.
Start right now, without creating an account. Create or import your character and try its first animations in the free pixel-art demo.